Wiis, Miis, and You - Intergenerational Learning using Virtual Gaming [40:12m]: Play Now | Play in Popup | DownloadListen to Dr. Kathleen King make a public reversal on her previous opinion that computer games were for other people…not for her! As you know, Kathy has long been a strong supporter of using technology, including computer generated games and activities, to promote learning at all ages. She just never included herself as one who would actually use those types of activities. It looks like things have changed since she received a Nintendo Wii (pronounced wee) for her 50th birthday.
A few of the topics Kathy and Paige discussed regarding the Wii included:
- Involving multiple people in not only the games themselves, but in the creation of avatars (called Miis) to represent the various players. This part particularly appealed to her two year old niece!
- Using the Wii to share photos and video clips on the SD card from your digital camera by inserting it directly into the Wii controller box
- Creating jigsaw puzzles from photos and using the remote to reassemble the pieces
- Playing remotely with other Wii users connected to the Internet
- Giving people with limited mobility the opportunity for some physical activity that may not have been possible for them in a non-virtual situation
Kathy has seen the Wii promote true intergenerational learning and sharing in her own home by involving friends and family members from ages two to 82 in the various activities available. As someone who is always excited when she discovers the potential of technology to be used in educational situations, she was absolutely bubbling over with the potential provided by the Wii. Her excitement was contagious live and no doubt will be contagious to podcast listeners, so check out Episode 19 now!
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this week Kathy and Paige interview the founder of



